Quantcast
Channel: Questions in topic: "webrequest"
Viewing all articles
Browse latest Browse all 387

Image upload API works with postman but not working with Unity.

$
0
0
I'm using Unity 2018.3.14f1. I have created API for uploading image in php. Which is working well in the postman and not working in unity editor, All the time it gives me following log "HTTP/1.1 403 Forbidden". Here is my code: IEnumerator UploadImage() { yield return new WaitForEndOfFrame(); Texture2D screenImage = new Texture2D(Screen.width, Screen.height); screenImage.ReadPixels(new Rect(0, 0, Screen.width, Screen.height), 0, 0); screenImage.Apply(); byte[] imageBytes = screenImage.EncodeToPNG(); WWWForm form = new WWWForm(); form.AddBinaryData("file", imageBytes, "screenShot.png", "image/png"); using (var w = UnityWebRequest.Post(screenShotURL, form)) { yield return w.SendWebRequest(); if (w.isNetworkError || w.isHttpError) { print(w.error); } else { print("Finished Uploading Screenshot"); } } } Here is php script : if ((($_FILES["file"]["type"] == "image/gif") || ($_FILES["file"]["type"] == "image/jpeg") || ($_FILES["file"]["type"] == "image/png")) && ($_FILES["file"]["size"] < 20000000000)) { if ($_FILES["file"]["error"] > 0) { //echo "Return Code: " . $_FILES["file"]["error"] . ""; } else { echo "Upload: " . $_FILES["file"]["name"] . ""; echo "Type: " . $_FILES["file"]["type"] . ""; echo "Size: " . ($_FILES["file"]["size"] / 1024) . " Kb"; echo "Temp file: " . $_FILES["file"]["tmp_name"] . ""; if (file_exists("Images/" . $_FILES["file"]["name"])) { echo $_FILES["file"]["name"] . " already exists. "; } else { move_uploaded_file($_FILES["file"]["tmp_name"], "Images/" . $_FILES["file"]["name"]); echo "Stored in: " . "Images/" . $_FILES["file"]["name"]; } } } else { echo "Invalid file"; }

Viewing all articles
Browse latest Browse all 387

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>