I am trying to use GPT3 in a game I am making but I can't seem to be able to call the OpenAI API correctly. I got most of this from the Unity docs.
Here is the code I am using:
public class gpt3_complete : MonoBehaviour
{
public string model;
public string prompt;
public int len;
public string temp;
public string api_key = "";
void Start()
{
StartCoroutine(Upload());
}
IEnumerator Upload()
{
WWWForm form = new WWWForm();
form.AddField("model", model);
form.AddField("prompt", prompt);
form.AddField("max_tokens", len);
form.AddField("temperature", temp);
//form.headers.Add("Authorization", "Bearer "+api_key);
using (UnityWebRequest www = UnityWebRequest.Post("https://api.openai.com/v1/completions", form))
{
www.SetRequestHeader("Authorization", "Bearer " + api_key);
www.SetRequestHeader("Content-Type", "application/json");
yield return www.SendWebRequest();
if (www.result != UnityWebRequest.Result.Success)
{
Debug.Log(www.error);
}
else
{
Debug.Log(www.result);
Debug.Log("Form upload complete!");
}
}
}
}
This always returns: 400 Bad Request.
The GPT3 docs can be found here: https://beta.openai.com/docs/api-reference/completions/create
Any idea why this is?
This is my first time making any web requests in unity so I'm probably missing something obvious.
Thanks!
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